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mad dog

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Posts posted by mad dog

  1. I have sources that say TJ Covington is inelligible this season. He has decided to work this season at the Rave Movie theatre. I can see that...

    "Give me your ticket, boy... WHAT, you dont want me to tear it?, Oh I'm gonna tear it!!!...You aint never had a ticket torn like this!!!!....you watchin me??????....DONT YOU LOOK AWAY....cause I'm TEARIN IT RIGHT NOW....HERE IT COMES, SUCKA....IT'S OVER!!!!!!"

    GMG!!! biggrin.gif

    ::nearly chokes on popcorn::

    laugh.giflaugh.giflaugh.gif

  2. There are certain things that I'd like to see gone though they wouldn't help me any.

    1)No more being able to bump the computer receivers just before they reach the ball without a PI call.

    Pass interference, according to guys playtesting right now, still sucks. You'll get really weird calls that aren't PI, and a lot that go uncalled. sad.gif

    2)No more ability to take a really fast guy, make him a DE, line him up waaaaay outside and speed rush to either blow up every running play or get 12 sacks a game.

    This falls into the category of "cheese" as only human opponents will do this. Usually, the way to counter this is to stay in the pocket. A decent OT will be able to pick them up.

    4) Don't have safeties roll back 10 yards even though its a run

    6) dont have defenses come out in dime on 2nd and 1 cuz you called a PA pass

    Well, the defense is SUPPOSED to be less psychic and more playcall-responsive. I haven't seen this particular concern surface, so maybe it has been fixed. I'll check with my sources.

    7)more plays for 5-2

    Good news here. They added a whole bunch more plays for this formation. smile.gif

  3. illivuis32,you seem to know alot of things about the game,can you explain to me the 3/6 stars academic-wise?

    The academic rating of a school is largely a static rating that can be used in recruiting. Schools like Stanford, Duke, Northwestern, and Michigan have ratings of 6, and lesser academic institutions, like Central Michigan, UTEP, and MUTS will have ratings of 2. All division I-A schools have at least a 2 rating for academic prestige. I'm guessing, but can't confirm, that rating 1 academic schools will largely be I-AA teams or created teams.

    I cant handle the dropped passes anymore. mad.gif

    Well, then you should be happy with '06. By all accounts (and I mean by real guys, not EA lapdogs at gamespot and ign), the dropped passes are gone. The tradeoff seems to be that QBs are slightly less accurate, and 99 overall rated passers will be able to dice up your D like in real life. But, then again, it's probably more realistic to have a QB that is a tad on the erratic side than have your all-america WR drop five passes a game.

    and can you tell me some new features about the game.

    The biggest feature for me will probably be the impact players feature. Each team gets three guys (at least one on offense and defense) who are basically the highest rated players on their team. These guys, if fed the ball and are successful, will get "in the zone." If you remember some of Adrian Peterson's runs last year where he broke like 10 tackles or Jamario's second really big run against Colorado (the hurdle one), those would be some examples of a player "in the zone." Likewise, a pass to an "in the zone" impact safety's side of the field better be perfect, or it is going the other way. An impact linebacker will get a whole new level of hitting, and an Impact DL guy will be constantly in your backfield. To take these guys out of the game, you'll need to run away from them, throw to the other side of the field, and do everything you can to make them look bad.

    The other big "marketed" feature is the race for the heisman mode. Basically, when the game starts up for the first time, you'll get thrown into a camp where you pick your position (any but O-Line), and run through a series of drills. At the end, based on your performance, you'll be given three scholarship opportunities, or you can chose to walk on at any school you want. Once at your school, the object is to rack up as much as you can in the stats department. This means 2,000 yard seasons for a running back, 4,000 yard seasons if you're a QB, 12 interception seasons for a DB, or 40 TFL/15 sack seasons for a DE. The menu changes from the standard dynasty menu to a dorm room, where you can access most of the regular dynasty information (stats, etc). Your room is dynamic and (cringe) you get better and better stuff for your room the better you perform on the field. Yes, even your girlfriend gets hotter from week to week. rolleyes.gif

    Here are a few other important features we can look forward to:

    *Packages. Yes, like Madden last year, you'll now be able to sub in your power RB on the fly or adjust the alignment of your 'backers at the touch of a button.

    *Supposedly better O-line AI. Now I've gotten mixed reviews on this. Some say it is tons better, others can't see any improvement. But those who comment positively on it say that you can see more O-line double teams of really good players and that they'll actually "turn their guy" to the outside, creating real holes and not just pushing them forward or backward. Oh, there's also apparently no more of the magic D-Line tackles when, in the midst of a full block, they reach out and armtackle your 99 rated halfback.

    *Recruiting is supposed to be better, with both in-season recruiting and tougher recruiting for lower prestige schools. Really, it kinda sucked being able to pull in a top 10 recruiting class in the nation for North Texas in year three. Much as I enjoyed signing 3 blue chippers and dozens of 4-star candidates, it's just not realistic, and led to my creation of the pride and joy of South Dakota: the Ithica State Devils. That was the only way to get a realistic recruiting thing going.

    The first thing you'll probably notice in gameplay is the defensive pass rush. Especially on higher levels, where you really have 3-5 seconds to get rid of the ball at best. In real life, seven seconds is an eternity, and that's about what you had during last year's game.

    So far, it is lightyears ahead of last year's version, but there are a few glitches (analog blitz, super bump, HB direct) that haven't been edited out yet. Everyone seems to be speculating that these past few editions haven't been all that because the dev. team has been hard at work on Next-Gen NCAA. I can't wait to see what they have cooking for that day.

  4. Oh man... THIS again. laugh.gif

    I've been monitoring a thread like this over at Utopiafootball, and it has been quite a story. Apparently, a few CompUSAs and Targets across the nation broke the street date and approximately 500 copies got released early. EA is hacked and will fine these stores out of their mind, in addition to probably excluding them from further releases.

    The street date is officially July 12, and the Gamestop at the golden triangle mall will be holding a midnight release for those with preorders, so order now so you can get in on the frenzy.

  5. I'd also like to point out that LSU is on most people's short list for national title contender this year. They are overflowing with talent, playing at home against a relatively inexperienced team. Is it possible that we could win? Certainly. But I wouldn't count on it, nor do I believe it is likely.

    And I don't think anyone is suggesting that we "lay down" for the Tigers. But my realistic hope is that we take as much from this game as possible, so that we can extend this great conference winning streak. Agreed with Stebo.

  6. Some more interesting things from that post.

    *Joey Byerly was rated the 5th best QB in the Sun Belt. (and rated as the #1 breakout player)

    *NT/LSU was ranked #5 in the "non-conference games that Sun Belt opponents had better take very, very seriously."

    *J-Mo and P.C. could combine to rush for 2,500 yards per top 5 "fearless predictions."

  7. Trying to figure out why we can't find this out from our athletic department. It was released on June 29 (Thursday). Our Sports Information Director (Eric Capper) is falling down on the job.

    This is unexcuseable. This is big news for Dylan and the University. It makes us seem like we don't care.

    I'm getting sick of this, somebody's head needs to roll.

    Hey, man, Capper busts his butt at his job. He puts in ridiculous hours during the year and stretches what the athletic department able to do with very limited resources. He's just about the most courteous and professional guy you could hope for, and has been extremely helpful to both myself and gomeangreen.com in general.

    Believe me, we'll hear all about Dylan's nomination this season. I'd guess that it'll probably be up sometime this next week. But, you know what? Even if it never makes it up there, that doesn't tarnish Dylan's accomplishment, and it says nothing about how good Capper is at his job.

    All this says is that we don't have anything to talk about in the month of July.

  8. Joey Byerly: 74

    Daniel Meager: 68

    Patrick Cobbs: 90

    Jamario Thomas: 90

    Chris Nevins: 76

    James Mitchell: 74

    Johnny Quinn: 87

    Zach Muzzy: 74

    Beau Davidson: 82

    Robert Harmon: 78

    Jeremy Brown: 76

    Joel Foster: 72

    Dylan Lineberry: 87

    Jason May: 84

    Chad Rose: 72

    Brian Amacker: 62

    Eli Hutchinson: 78

    Jeremiah Chapman: 74

    Chris Miller: 74

    Sky Pruitt: 72

    Shawn Early: 78

    Brandon Monroe: 74

    Derek Mendoza: 80

    Maurice Holman: 72

    T.J. Covington: 85

    Ja'Mel Branch: 82

    Rod Cotton: 78

    Cass Starks: 70

    Cliff Higgs: 74

    Chris Walthall: 70

    Nick Bazaldua: 89

    Truman Spencer: 62

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